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Medieval Obby: Game Design Doc

An Obby game set in a Medieval world focused on Time Trials, where the floor changes color and only one color is safe.

Core loop

Clear a stage, hit the checkpoint, and unlock a harder section; time trials adds a new obstacle type every 5 to 10 stages.

Monetization plan (suggested prices)

Retention hook

Hidden secret stages that only the top 10% of players find, plus a visible progress bar toward the next big unlock.

Scope

Solo weekend. A small, focused obby you can prototype solo in a weekend and polish over a week.