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Retro Arcade Obby: Game Design Doc

An Obby game set in a Retro Arcade world focused on Farming, but time stops when you stop moving.

Core loop

Clear a stage, hit the checkpoint, and unlock a harder section; farming adds a new obstacle type every 5 to 10 stages.

Monetization plan (suggested prices)

Retention hook

Speedrun leaderboard per section, reset weekly, plus a 7-day login streak that pays out farming boosts.

Scope

Solo weekend. A small, focused obby you can prototype solo in a weekend and polish over a week.