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High School Obby: Game Design Doc

An Obby game set in a High School world focused on Parkour, but the floor is lava.

Core loop

Clear a stage, hit the checkpoint, and unlock a harder section; parkour adds a new obstacle type every 5 to 10 stages.

Monetization plan (suggested prices)

Retention hook

Speedrun leaderboard per section, reset weekly, plus a visible progress bar toward the next big unlock.

Scope

Solo weekend. A small, focused obby you can prototype solo in a weekend and polish over a week.