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Farm Obby: Game Design Doc

An Obby game set in a Farm world focused on Vehicle Customization, but you can only see in black and white.

Core loop

Clear a stage, hit the checkpoint, and unlock a harder section; vehicle customization adds a new obstacle type every 5 to 10 stages.

Monetization plan (suggested prices)

Retention hook

New stage pack every week with a badge for finishing it, plus server-wide goals that everyone works on together.

Scope

A few weeks. Expect a few weeks of solo work (or a weekend with a small team) to reach a playable, monetized v1. Why: vehicle customization needs extra systems (saving, UI, and balancing).