Cyberpunk Tycoon: Game Design Doc
A Tycoon game set in a Cyberpunk world focused on Vehicle Customization, but everything is breakable.
Core loop
Droppers earn cash, cash buys upgrades that earn more cash, and vehicle customization unlocks a second income stream; rebirth resets the plot for a permanent multiplier.
Monetization plan (suggested prices)
- Global Cash Leaderboard: R$99–299
- Exclusive Tycoon Items: R$99–299
- Custom Statue Skin: R$49–199
- Cash Pack (small): R$25–49
- Cash Pack (large): R$199–399
- 30-minute 2x Income Boost: R$49–99
Retention hook
Weekly limited-time building only buyable during the event, plus server-wide goals that everyone works on together.
Scope
Team project. Big enough that a small team, or a few months solo, is realistic. Cut hard to ship a first version. Why: vehicle customization needs extra systems (saving, UI, and balancing); the twist ("but everything is breakable") is technically tricky.