Moon Base Tycoon: Game Design Doc
A Tycoon game set in a Moon Base world focused on Delivery Runs, but the floor is lava.
Core loop
Droppers earn cash, cash buys upgrades that earn more cash, and delivery runs unlocks a second income stream; rebirth resets the plot for a permanent multiplier.
Monetization plan (suggested prices)
- Automatic Upgrader: R$249–599
- Mega Tycoon Badge: R$49–199
- Security Guard NPC: R$99–299
- Cash Pack (small): R$25–49
- 30-minute 2x Income Boost: R$49–99
- Cash Pack (large): R$199–399
Retention hook
Weekly limited-time building only buyable during the event, plus a 7-day login streak that pays out delivery runs boosts.
Scope
A few weeks. Expect a few weeks of solo work (or a weekend with a small team) to reach a playable, monetized v1.