High School RPG: Game Design Doc
An RPG game set in a High School world focused on Card Collecting, but your shadow fights alongside you.
Core loop
Take a quest, fight and explore with card collecting, earn XP and loot, then gear up for a harder region or boss.
Monetization plan (suggested prices)
- Double XP Pass: R$199–449
- Custom Name Tag: R$49–199
- Special Ability Unlocks: R$99–349
- Gold Pouch: R$25–199
- XP Potion (30 min): R$49–99
- Revive Token: R$15–35
Retention hook
Seasonal gear sets that rotate each update, plus a weekly High School event with one exclusive cosmetic.
Scope
Team project. Big enough that a small team, or a few months solo, is realistic. Cut hard to ship a first version. Why: card collecting needs extra systems (saving, UI, and balancing).