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Pizza Planet Tower Defense: Game Design Doc

A Tower Defense game set in a Pizza Planet world focused on Monster Taming, but gravity is inverted.

Core loop

Place and upgrade towers to survive waves, earn coins, then use them to unlock new towers built around monster taming for harder maps.

Monetization plan (suggested prices)

Retention hook

Endless mode with a global leaderboard, plus a visible progress bar toward the next big unlock.

Scope

Team project. Big enough that a small team, or a few months solo, is realistic. Cut hard to ship a first version. Why: monster taming needs extra systems (saving, UI, and balancing).