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Bakery Tower Defense: Game Design Doc

A Tower Defense game set in a Bakery world focused on Weather Control, but the music controls the obstacles.

Core loop

Place and upgrade towers to survive waves, earn coins, then use them to unlock new towers built around weather control for harder maps.

Monetization plan (suggested prices)

Retention hook

Endless mode with a global leaderboard, plus a visible progress bar toward the next big unlock.

Scope

Team project. Big enough that a small team, or a few months solo, is realistic. Cut hard to ship a first version. Why: weather control needs extra systems (saving, UI, and balancing).