Train Station Roleplay: Game Design Doc
A Roleplay game set in a Train Station world focused on Mining, but it's procedurally generated.
Core loop
Pick a job, earn in-game cash, spend it on homes, vehicles, and outfits, and use mining as a shared activity that sparks stories.
Monetization plan (suggested prices)
- Premium Furniture Pack: R$99–299
- Custom Identity Tag: R$49–199
- VIP House Customization: R$249–499
- Cash Bundle: R$25–199
- Server-wide Fireworks Show: R$49–99
- Instant Car Delivery: R$10–25
Retention hook
Weekly server events (parade, storm, festival), plus a weekly Train Station event with one exclusive cosmetic.
Scope
Team project. Big enough that a small team, or a few months solo, is realistic. Cut hard to ship a first version. Why: the twist ("but it's procedurally generated") is technically tricky.