Shopping Mall Roleplay: Game Design Doc
A Roleplay game set in a Shopping Mall world focused on Card Collecting, but the camera is top-down.
Core loop
Pick a job, earn in-game cash, spend it on homes, vehicles, and outfits, and use card collecting as a shared activity that sparks stories.
Monetization plan (suggested prices)
- Double Paycheck Pass: R$199–449
- RP Master Badge: R$49–199
- Premium Furniture Pack: R$99–299
- Instant Car Delivery: R$10–25
- Cash Bundle: R$25–199
- Server-wide Fireworks Show: R$49–99
Retention hook
New items and a small map area every update, plus a weekly Shopping Mall event with one exclusive cosmetic.
Scope
Team project. Big enough that a small team, or a few months solo, is realistic. Cut hard to ship a first version. Why: card collecting needs extra systems (saving, UI, and balancing).