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High School Horror: Game Design Doc

A Horror game set in a High School world focused on Speedrunning, but you must work together.

Core loop

Explore a dark map, collect items using speedrunning, avoid or outsmart the threat, and escape before the timer runs out.

Monetization plan (suggested prices)

Retention hook

Multiple endings and hidden lore collectibles, plus friend bonuses (extra rewards when playing with friends).

Scope

A few weeks. Expect a few weeks of solo work (or a weekend with a small team) to reach a playable, monetized v1.