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Cloud Kingdom Fighting: Game Design Doc

A Fighting game set in a Cloud Kingdom world focused on Grappling Hooks, but you control two characters at once.

Core loop

Pick a fighter, win rounds with combos and grappling hooks, earn currency, and unlock new fighters and cosmetics.

Monetization plan (suggested prices)

Retention hook

Daily challenges tied to specific fighters, plus server-wide goals that everyone works on together.

Scope

Team project. Big enough that a small team, or a few months solo, is realistic. Cut hard to ship a first version. Why: the twist ("but you control two characters at once") is technically tricky.