Back to the idea

Ice Cream Parlor Fighting: Game Design Doc

A Fighting game set in an Ice Cream Parlor world focused on Grappling Hooks, but the floor is lava.

Core loop

Pick a fighter, win rounds with combos and grappling hooks, earn currency, and unlock new fighters and cosmetics.

Monetization plan (suggested prices)

Retention hook

Rotating fighter of the week (free to try), plus a 7-day login streak that pays out grappling hooks boosts.

Scope

Team project. Big enough that a small team, or a few months solo, is realistic. Cut hard to ship a first version.