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Sky Islands Adventure: Game Design Doc

An Adventure game set in a Sky Islands world focused on Elemental Powers, but you can only move when the lights are off.

Core loop

Explore a region, solve its secrets with elemental powers, earn a new movement tool, and use it to reach the next area.

Monetization plan (suggested prices)

Retention hook

Weekly treasure hunt with a rotating hiding spot, plus friend bonuses (extra rewards when playing with friends).

Scope

A few weeks. Expect a few weeks of solo work (or a weekend with a small team) to reach a playable, monetized v1.