Mushroom Kingdom Adventure: Game Design Doc
An Adventure game set in a Mushroom Kingdom world focused on Boss Raids, where the server votes on the next challenge.
Core loop
Explore a region, solve its secrets with boss raids, earn a new movement tool, and use it to reach the next area.
Monetization plan (suggested prices)
- Camp Decoration Pack: R$99–299
- Extra Backpack Space: R$99–299
- Double Treasure Finds: R$199–449
- Coin Pouch: R$25–199
- Teleport Scroll: R$10–25
- Treasure Compass (1 hunt): R$15–35
Retention hook
New region every update, plus a 7-day login streak that pays out boss raids boosts.
Scope
Team project. Big enough that a small team, or a few months solo, is realistic. Cut hard to ship a first version. Why: boss raids needs extra systems (saving, UI, and balancing).