Viking Village Adventure: Game Design Doc
An Adventure game set in a Viking Village world focused on Crafting, where friends can stack on each other's heads.
Core loop
Explore a region, solve its secrets with crafting, earn a new movement tool, and use it to reach the next area.
Monetization plan (suggested prices)
- Custom Trail Effects: R$49–199
- Companion Pet: R$99–299
- Mount Unlock: R$99–349
- Treasure Compass (1 hunt): R$15–35
- Coin Pouch: R$25–199
- Teleport Scroll: R$10–25
Retention hook
New region every update, plus a 7-day login streak that pays out crafting boosts.
Scope
Team project. Big enough that a small team, or a few months solo, is realistic. Cut hard to ship a first version. Why: crafting needs extra systems (saving, UI, and balancing).