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Train Station Escape Room: Game Design Doc

An Escape Room game set in a Train Station world focused on Time Trials, but the camera is top-down.

Core loop

Enter a themed room, find clues, solve locks that use time trials, and escape before time runs out to unlock the next room.

Monetization plan (suggested prices)

Retention hook

Escape-time leaderboards per room, plus a 7-day login streak that pays out time trials boosts.

Scope

Solo weekend. A small, focused escape room you can prototype solo in a weekend and polish over a week.