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Candy Land Escape Room: Game Design Doc

An Escape Room game set in a Candy Land world focused on Size Changing, but you can only move when the lights are off.

Core loop

Enter a themed room, find clues, solve locks that use size changing, and escape before time runs out to unlock the next room.

Monetization plan (suggested prices)

Retention hook

Hard mode with fewer hints, plus friend bonuses (extra rewards when playing with friends).

Scope

Solo weekend. A small, focused escape room you can prototype solo in a weekend and polish over a week.