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Bug World Escape Room: Game Design Doc

An Escape Room game set in a Bug World world focused on Puzzle Rooms, but the day lasts only 60 seconds.

Core loop

Enter a themed room, find clues, solve locks that use puzzle rooms, and escape before time runs out to unlock the next room.

Monetization plan (suggested prices)

Retention hook

New room every few weeks, plus a visible progress bar toward the next big unlock.

Scope

Solo weekend. A small, focused escape room you can prototype solo in a weekend and polish over a week.