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Wizard Academy Hide and Seek: Game Design Doc

A Hide and Seek game set in a Wizard Academy world focused on Exploration, but you can only see in black and white.

Core loop

Hide or seek in short rounds, use exploration to win, earn coins, and unlock disguises and taunts.

Monetization plan (suggested prices)

Retention hook

Map rotation with new maps every update, plus a visible progress bar toward the next big unlock.

Scope

Solo weekend. A small, focused hide and seek you can prototype solo in a weekend and polish over a week.