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Shopping Mall Battle Royale: Game Design Doc

A Battle Royale game set in a Shopping Mall world focused on Base Defense, but you control two characters at once.

Core loop

Drop in, loot, survive the shrinking zone using base defense, and earn XP and cosmetics whether you win or not.

Monetization plan (suggested prices)

Retention hook

Seasonal battle pass with free and paid tracks, plus a 7-day login streak that pays out base defense boosts.

Scope

Team project. Big enough that a small team, or a few months solo, is realistic. Cut hard to ship a first version. Why: the twist ("but you control two characters at once") is technically tricky.